View Full Version : Claymore RPG!?!
krompt
09-15-2007, 05:27 PM
Ok so im having a poll for this. What do you guys think of a RPG (Role-Play Game) for the anime/manga Caymore. It was brought to my attention on another forum and i want to know what exactly are your opinions on the matter, do you think it could work or not? From time to time I will start an RPG "project", sometimes they fail and other times they succeed. This is not advertisement because I am not fully sure about making the site. So i basically would like anyone who reads/watches Claymore and understands RPG's to reply with a yes or no and an explination why, please try not to bash the idea to hard. I dont mind if you ask me any questions about RPing, my ideas or why i chose this "project". Thank You to anyone that replies to me.
P.S. If you would like to help with it by all means tell me I could use all the help I could get.
If i do this project I will make sure it will NOT interfere with the RPG on this site which is still in it's prilimenary stage.
smoosh
09-16-2007, 08:25 AM
erm yea sure that sounds like a good idea, and i dont mind helping. But wouldnt be a bit difficult to RP for claymore??
Katsuomori
09-16-2007, 12:55 PM
I was wondering... wouldn't it be all female characters for Claymore (since male claymores are failures in sense of controling Yoma power)... plus it's rather difficult to make one since we don't have a specific abilities for every Claymore (depend of Yoma parts installed on the Claymore's bodies???).
krompt
09-16-2007, 02:02 PM
I was wondering... wouldn't it be all female characters for Claymore (since male claymores are failures in sense of controling Yoma power)... plus it's rather difficult to make one since we don't have a specific abilities for every Claymore (depend of Yoma parts installed on the Claymore's bodies???).
Yes it would be all females, if it was so much trouble we could put the settings of the game before they figured out Male claymores were a problem, thus allowing them. And i dont think RPing Claymore would be difficult at all, there would be stats like Speed, Strength, and Special Ability. The users would make up their own ability and the abilities will be moderated. I actually think RPing Air Gear is more difficult due to the Races, tricks and such. Thank You for your input, please reply if I said something you did not understand.
Katsuomori
09-16-2007, 03:26 PM
Yes it would be all females, if it was so much trouble we could put the settings of the game before they figured out Male claymores were a problem, thus allowing them. And i dont think RPing Claymore would be difficult at all, there would be stats like Speed, Strength, and Special Ability. The users would make up their own ability and the abilities will be moderated. I actually think RPing Air Gear is more difficult due to the Races, tricks and such. Thank You for your input, please reply if I said something you did not understand.
Hmmmm... if you want to put it that way then it's understandable and indeed is going to be easier than Air Gear. So I guess all the male members here can only have a female characters, am I right?
By the way, how about making the male members the Obsidial Ones? Wait... that will be too powerful right?
krompt
09-16-2007, 03:33 PM
Hmmmm... if you want to put it that way then it's understandable and indeed is going to be easier than Air Gear. So I guess all the male members here can only have a female characters, am I right?
By the way, how about making the male members the Obsidial Ones? Wait... that will be too powerful right?
Yes all male members would have Femal Characters unless there is any objection. And just to clarify if I do this project it would not be on this site I would make a completely different Website.
Yes that would be to powerful for the male characters, the RPG plot can be altered to include Male Claymores since making them Obsidial Ones would be to powerful.
Hope I made sense XP
Katsuomori
09-17-2007, 01:57 PM
Yes all male members would have Femal Characters unless there is any objection. And just to clarify if I do this project it would not be on this site I would make a completely different Website.
Yes that would be to powerful for the male characters, the RPG plot can be altered to include Male Claymores since making them Obsidial Ones would be to powerful.
Hope I made sense XP
^Yup, it does to me...
So what will happen to the female characters (if they overceed their Yoma limits) that will turn to yoma (awakened ones) or perhaps the Obsidial ones? Will they be exercuted by the other female members (if they do, will taht memeber get to restart with another character and ranking)? That doesn't sound easy defeat to me. And if they survived... will they be a part of another team (Yoma team)?
krompt
09-17-2007, 05:01 PM
^Yup, it does to me...
So what will happen to the female characters (if they overceed their Yoma limits) that will turn to yoma (awakened ones) or perhaps the Obsidial ones? Will they be exercuted by the other female members (if they do, will taht memeber get to restart with another character and ranking)? That doesn't sound easy defeat to me. And if they survived... will they be a part of another team (Yoma team)?
Well i plan for my moderators on running the "yoma" side. The RPG staff will organize yoma attacks and ALL claymore awakenings will be moderated, in other words we (RPG leaders) will plan out when certain characters awaken, when we chose the character we will work something out with the user in their interest. So as a normal mission characters can hunt awakened beings who are role-played by moderators or specialy chosen RPers. And in the case that a user loses their character due to this system I think it will be more than one character to each user.
How does that sound, anything you dont understand?
kesshou
09-17-2007, 10:01 PM
claymore...i've seen some of the beginning episodes but never had time to actually be completely up to date on watchin all of it...but this rpg seems like a good idea...i'd like to help out
some suggestions...
players could choose between being a claymore/yoma/human...it might get a little complicated but we could have separate types of training for each race..like yoma's go hunting, claymores...train?, and humans could somehow develop some weird ability [at least on this forum]
about the death thing...it could be a semi-permanent death..like u got killed in battle..24 hours till you can post again...or decrease in stat points
just some random ideas
Katsuomori
09-18-2007, 05:21 AM
Well i plan for my moderators on running the "yoma" side. The RPG staff will organize yoma attacks and ALL claymore awakenings will be moderated, in other words we (RPG leaders) will plan out when certain characters awaken, when we chose the character we will work something out with the user in their interest. So as a normal mission characters can hunt awakened beings who are role-played by moderators or specialy chosen RPers. And in the case that a user loses their character due to this system I think it will be more than one character to each user.
How does that sound, anything you dont understand?
Hmmm... okay... I understand. So looks like the RPG staff is going to the Organization... am I right? ^^
krompt
09-18-2007, 07:49 AM
Hmmm... okay... I understand. So looks like the RPG staff is going to the Organization... am I right? ^^
Yeah basically, so what do you think, do you still think it is a bad idea?
Katsuomori
09-18-2007, 10:51 AM
Yeah basically, so what do you think, do you still think it is a bad idea?
I take that back... I think that's a good idea. ^^ I don't mind helping out.
It's kinda funny when you have Rank 1, killed and then reinstalled back to rank 47. So I was wondering... will there be more than one Claymores that have rank 47 and applies to other ranks?
krompt
09-19-2007, 07:55 AM
I take that back... I think that's a good idea. ^^ I don't mind helping out.
It's kinda funny when you have Rank 1, killed and then reinstalled back to rank 47. So I was wondering... will there be more than one Claymores that have rank 47 and applies to other ranks?
Yeah I was thinking that outside of the top 5 (random number) the ranks would host a few claymores. Like three #46's or two #19's. Like that i think would be best.
Katsuomori
09-19-2007, 10:05 AM
Yeah I was thinking that outside of the top 5 (random number) the ranks would host a few claymores. Like three #46's or two #19's. Like that i think would be best.
Yeah, that would be great because at the beginning of this RPG game... there's ought of many RPGers that will start with Rank 47 (the lowest like F-Class in Air Gear).
White Len
09-30-2007, 09:05 AM
I'm currently a game mod in charge of a Claymore RP. While my community in ST has been rather small, me and the other mod was able to come up with a beautiful plotline filled with betrayal, conspiracy and mystery that once the RP is finished people can look back and put the pieces of each missions into a frame like a jigsaw puzzle and find out what seemed like seperate missions concentrated on their own mini plot actually turned out to be a huge picture of plot that was concealed from the beginning. If done right, I'm confident a good dedicated mod can come up with an excellent plot that would put the author in shame of their current work lol. I'd say go for it but while at the same time I suggest a no.
I think the mods here have the drive and all but since Airgear RP is still in motion, I would recommend you stablize it first with a fair number of RPers and well into the story before you consider other projects. Diverting your attention from one work to next can be tiring as a mod and you might lose the drive to continue with one of the RPs which would mean it will be closed down eventually.
My suggestion is wait it out abit and see where the Airgear RP takes you in a month or two. If you feel the team can multitask with moderating both RPs very well on the same level then by all means start one. I am somewhat a perfectionist in that respect, I would rather see a good RP than a half job of what could have been a good one.
krompt
09-30-2007, 10:10 AM
I'm currently a game mod in charge of a Claymore RP. While my community in Stoptazmo has been rather small, me and the other mod was able to come up with a beautiful plotline filled with betrayal, conspiracy and mystery that once the RP is finished people can look back and put the pieces of each missions into a frame like a jigsaw puzzle and find out what seemed like seperate missions concentrated on their own mini plot actually turned out to be a huge picture of plot that was concealed from the beginning. If done right, I'm confident a good dedicated mod can come up with an excellent plot that would put the author in shame of their current work lol. I'd say go for it but while at the same time I suggest a no.
I think the mods here have the drive and all but since Airgear RP is still in motion, I would recommend you stablize it first with a fair number of RPers and well into the story before you consider other projects. Diverting your attention from one work to next can be tiring as a mod and you might lose the drive to continue with one of the RPs which would mean it will be closed down eventually.
My suggestion is wait it out abit and see where the Airgear RP takes you in a month or two. If you feel the team can multitask with moderating both RPs very well on the same level then by all means start one. I am somewhat a perfectionist in that respect, I would rather see a good RP than a half job of what could have been a good one.
Please dont get me wrong, it is not our RPG team thinking of doing this project it is just me(and anyone else that wants to help). I dont plan on doing the project until I stabalize this RP because their are alot of un answered questions and problem. The team is dedicated to THIS RP, I was just asking opinions of who thinks this could work or not. I don't want you to take this RPG on Sora Scans into consideration because it IS my first priority which I have so frequently stated.
White Len
11-07-2007, 05:59 PM
I thought since people have been wondering about whether they had to role play as female claymores or males I'd step in again and share some discussion I had on mine few months back.
I personally think there is alot of potentials for the plot to take place between the transition period of the male claymores slowly awakening and the females brought into production. This would open up various roles including a male claymore that may have yet to be awakened/escape from the organization to go on rampages. Reason why I like this setting is that theres nothing solid so we can progress without thinking too much about what happened in the series but at the same time keeping in mind of the events that will happen and has happened. I also find it interesting to see how the players might play their roles in the story and interacting with the known ones that exist during this time line (eg. Claymore Riful, Claymore Isley, Claymore Rigald, Claymore Duph {Well no1 said all of them awakened at the same time. Perhaps the organization began to make female claymores when a vast majority of males awakened but not all of them??}).
About the unique skills a claymore player has, while I think we should keep the skill true to the series I suggest we review each one in the discussion together to decide what is plausible and what isnt in regards to self created skills. Once you guys begin with the RP, I'll write up some guidelines on the first post of what might be acceptible after discussing with you guys about it.
The reason I had been slightly iffy about starting one during the same timeline as Clare is because I didn't want to interfere in anyway with the normal claymore story. We have something solid to work with yes, and this is something I like about the setting such as Pieta Invasion, after 7 years. For the time being I'll wait for a few more people to decide on which settings they'd like to see the most. After 7 years? which is workable yes and interesting to see considering it takes awhile for the next chapter to come out. We can play out the events and come to a better understanding or a messed up one we never thought possible. Or we can explore the past and recreate history of Isley/Riful's timeline which could be altered in anyway we'd like since we don't have any real history for those characters that existed in the past.
Are the players allowed to be only Claymores? Or are the players allowed to choose to be an awakened being? How about awakening?
Depends. I'd assume most people though would rather RP as a Claymore than a human/Organization's Black Robes. Since theres bound to be battles within the RP, a human class character stands what chance against a male awakened beings? I suppose they could have a good chance against a female claymore who hasn't awakened since its their law never to harm humans. So I'm not too sure what you're asking in regards to can a user be something other than a Claymore. By all means I guess but you must bear in mind you have a higher potential to die quickly against a awakened unless protected by other users.
I think we should also discuss are we allowed to play as awakened beings? My current opinion is a no unless we have enough players to divide a force between the awakends and claymores. Playing both might be too much hassle because what will you do when you or your team has to face off against your awakened? I did try fighting my own character back when I was big on Naruto RPs and it really wasn't very entertaining to be honest about it, I guess if you don't mind that then maybe you can play both.
Are players allow to be a Claymore and then choose to awaken later in the RP?
Well I have no problems with that personally. Especially if your going with a male claymore yet to be awakened and targetted by the organization. Male or Female it really shouldn't matter since awakening is a inevitable outcome of most claymores lest they're killed during battle. But a discussion with a rp mod prior to awakening and informing them of your future awakening might help in negotiating when it will happen and how so as to not to suddenly awaken and have the mods offguard wondering wtf happened.
Are players allowed to be a Abyssal One?
Simple answer, no Abyssal Ones. Only recorded ones were the three Abyssal Ones (Isley, Riful, Luciela, and present time Alicia). Reason being, Abyssal Ones are the strongest creatures alive. Playing the role of a strongest creature alive would be unsportsman like and would destroy the whole point of role playing with peers of similar lower ranks. There might be from time to time a moderated npc that possess powers close to a Abyssal One but in general its offlimits unless the mods decides for a plot and either npcs it themselves or entrust it to someone capable of the role. So basicly you can play as just about anything just not Abyssal One unless told otherwise.
Cannon characters are playable?
This would depend heavily on what timeline the mods set the plot in (Provided they have a general plot if at all -glares-). If its set in the past in Isley's time the only Cannon characters that would be playable would most likely be the three high ranking male claymores Isley, Rigald, Duph and maybe Riful again depending on the timeline the rp is set. If its somewhere near Clare's timeline then its arguable that you can use any of the characters really. But keep in mind of the general plot and timeline set for the rp.
White Len
11-07-2007, 06:05 PM
Basicly when you guys RP you must not post what the Yoma is doing whether this is getting skewered on your claymore or bleeding to death thats not up to you to post but a Game Mod's job to determine what happened. Your merely required to post for a very short and crude example
Viviana swung her claymore in the direction of the yoma attempting to slash through the monster.
You're notifying what you did and are trying to do, but don't post the results of the outcome, leave that to the game mod.
Detail is looked highly upon by me especially. The same post can add heaps more detail to it to make it exciting to read rather than the very simple post with zero ounce of creativity.
Viviana swore under her breath as she brandished her claymore in the direction of the yoma with a great force acting on her muscle, attempting to slash through the monster across the waist or if not to severly damage its legs as it tried to escape the cold steel edge as big and intimidating like the jaws of death edging against time towards their dark fate should it meet its mark.
Well maybe bit overdone but you get the general idea.
No godmodding and hopefully post with more creativity than a 8 year old trainee.
Lastly some example of missions what it can look like. I made these on mine but only 1 of the two was used.
Coritani Merchant Port City
http://i7.tinypic.com/6s7bzmx.jpg
We've once before recieved a request from the Cardinal of Coritani Port City located in the West to eliminate a group of Yoma known to inhabit the sewer networks under the city. Soldiers have been deployed down the sewer networks previous to their first request in hopes of eradicating the yoma hideout to no avail. It's unlikely but still possible that there is a large number of Yoma hiding beneath the sewers and upon recieving a request the Organization has deployed a Claymore to this city only to lose contact with him during the mission. It is regrettable but quite likely that the male claymore which has been deployed could've been eliminated judging from his excommunication with the Organization. Losing one Claymore has raised the urgency and the level of this mission to a higher degree and is expected to have far more danger involved than what it was originally credited with. You're mission is to navigate the sewers and locate the missing Claymore as well as eradicating any pests along the way. Due to the critical trades that are made within this city walls, the Cardinal requests the Claymore Organization to keep their presence unknown to the civilians especially around the merchant vessels and the central Market street. You are to act in a small team of Claymores and expected to act without being detected by humans, caution must be taken at all times so to not alarm and scare away important key merchants from the city. And on top of this you will be expected to eradicate all the Yoma hiding under the sewers. Some have been leaking out into the open during late evening hours using the darkness as their cover in order to feed. Act as a team especially inside the sewers, the Organization suspects that there could be a male awakened being inside the city that is responsible for the missing Claymore as well as the organized movements of the group of Yomas within the city.
Ruins of Castle Fiduc
http://i13.tinypic.com/7wsvkfp.jpg
We've recieved request from several neighbouring towns closest to the ruins of Castle Fiduc to exterminate the remnants of Yoma residing in the Castle. According to their testimony of the survivors, its said that the Count of Fiduc had captured roughly a dozen Yoma using his military powers and have been conducting various experiments within the Gallows in the depths of their prison providing whatever strange tools and ingredients for the questionable alchemists said to be dressed completely in black overalls in his service. The nature of this mission is unusual compared to the ordinary raid and in addition to the extermination we would like the Claymores to investigate whatever clues and evidence you can excavate from the site in regards to the questionable alchemists. And documents detailing the study of Yoma are to be reported and confiscated to the handler upon finding them during your mission. You are to search and leave no stone unturned as it is extremely vital for the Organization to attain these documents for further informations of any possible threats. If you do encounter suspicious humans within the premise you are given authority to apprehend them for later questioning but forbidden to kill them only in the event of them commiting suicide you are allowed to harm the suspect in order to save him from committing suicide.
Vicious
11-07-2007, 06:13 PM
O_o yuno you're back?
(And I noticed in your sig you have "killed: Kilik" - WHY?!)
White Len
11-07-2007, 06:29 PM
Not sure where I stand on the rp threads anymore but yes as you see I'm back if not only here to post on normal forums. As for the sig messege. It's been on like that for as long as I can remember... But congrats your the first person to spot it.
Phelen
11-07-2007, 07:40 PM
It sounds really fun if we go with a transitory period with a few male characters, too. I'd be willing to help mod it, too, though not immediately...school stuff. In another week or so (after the 15th) I'll be good to help.
Durandal
12-25-2007, 08:04 AM
Hi, i'm new. Look, i have been thinking in a Claymore RPG before (no, i don't have any material... yet) and i have some ideas. The first problem here is the obious, most of RPG's players are males and all Claymore warriors are female, there are some solutions i planted:
1 - Play only old times, so there can be male claymores, even you can play a "revelion set", it wich male claymores (lead by Isley???) start to awakened and other stuff. The problem here is, maybe you can't see any of the titular claymores (except the old ones), like clare, galatea, miria, etc, and my experience tells me that plaers want that, or will want, and in time all males will be exiled, so there is limited.
2 - Paly an absolute alternative reality, in with there are both males and females claymores, you can even play with other weapons and rules!!! Problem: it wold be twisted
3 - An organisation's new age, new experiments in males are going great at start, and the lack of warriors (since the northen campain, like clarice time in manga) make them to use males again, of course, females see this no good. Problem: only that you have to start where anime ends, but no more
I like to mix 2 and 3, but 3 is my favorite, hope to like my ideas, i may post more if you like it!!!
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